Procedural content generation for ga...
Lupiani, Isabel.

 

  • Procedural content generation for gamesautomate 3D asset and environment creation with Blender Python and geometry nodes /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Procedural content generation for gamesby Isabel Lupiani.
    其他題名: automate 3D asset and environment creation with Blender Python and geometry nodes /
    作者: Lupiani, Isabel.
    出版者: Berkeley, CA :Apress :2025.
    面頁冊數: xxi, 507 p. :ill. (chiefly col.), digital ;24 cm.
    Contained By: Springer Nature eBook
    標題: Python (Computer program language)
    電子資源: https://doi.org/10.1007/979-8-8688-1787-8
    ISBN: 9798868817878$q(electronic bk.)
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