| 紀錄類型: |
書目-電子資源
: Monograph/item
|
| 正題名/作者: |
Building quality shaders for Unity®by Daniel Ilett. |
| 其他題名: |
using shader graphs and HLSL shaders / |
| 作者: |
Ilett, Daniel. |
| 出版者: |
Berkeley, CA :Apress :2022. |
| 面頁冊數: |
xx, 734 p. :ill. (chiefly color), digital ;24 cm. |
| Contained By: |
Springer Nature eBook |
| 標題: |
Computer graphics. |
| 電子資源: |
https://doi.org/10.1007/978-1-4842-8652-4 |
| ISBN: |
9781484286524$q(electronic bk.) |