Computer graphics.
概要
作品: | 324 作品在 152 項出版品 152 種語言 |
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書目資訊
LabVIEW graphical programming :practical applications in instrumentation and control /
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In introduction to ACE 5.1 with AutoCAD Release 14 for Windows NT and Windows 95 /
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Computer visualization :graphics techniques for scientific and engineering analysis /
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AutoCAD 2006 instructor :a student guide to complete coverage of AutoCAD's commands and features /
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The Photoshop and painter artist tablet book :creative techniques in digital painting /
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3ds Max modeling for gamesinsider's guide to game character, vehicle, and environment modeling /
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Game art completeall-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques /
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Symbol spotting in digital librariesfocused retrieval over graphic-rich document collections /
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The algorithms and principles of non-photorealistic graphicsartistic rendering and cartoon animation /
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3D automotive modelingan insider's guide to 3D car modeling and design for games and film /
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Creative Suite 3 integrationPhotoshop, Illustrator, InDesign, Dreamweaver, Flash Pro, Acrobat, Bridge and Version Cue /
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Point cloud :3D scanner, computer-aided design, metrology, mass customization, triangle mesh, NURBS /
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Interactive 3D multimedia contentmodels for creation, management, search and presentation /
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Blender compositing and post processing :learn the techniques required to create believable and stunning visuals with Blender Compositor /
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LabVIEW graphical programming cookbook :69 recipes to help you build, debug, and deploy modular applications using LabVIEW /
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Manga studio 5 beginner's guide :an extensive and fun guide to let your imagination loose using manga studio 5 /
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Pattern recognition37th German Conference, GCPR 2015, Aachen, Germany, October 7-10, 2015 : proceedings /
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Algorithms and computation26th International Symposium, ISAAC 2015, Nagoya, Japan, December 9-11, 2015 : proceedings /
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Signage and wayfinding designa complete guide to creating environmental graphic design systems /
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Image quality assessment of computer-generated imagesbased on machine learning and soft computing /
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Advanced audio visualization using ThMADcreating amazing graphics with open source software /
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Designing immersive video games using 3DUI technologiesimproving the gamer's user experience /
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Graphics and multimedia for the web with Adobe Creative Cloudnavigating the Adobe software landscape /
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Beginning PBR texturinglearn physically based rendering with allegorithmic's substance painter /
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Multi-platform graphics programming with Kivybasic analytical programming for 2D, 3D, and stereoscopic design /
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Accurate layer selections using Photoshop's selection toolsuse Photoshop and Illustrator to refine your artwork /
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Beginning VFX with Autodesk Mayacreate industry-standard visual effects from scratch /
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Perspective warps and distorts with Adobe Tools.Putting a new twist on illustratorVolume 2 :
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Perspective warps and distorts with Adobe tools.Volume 1,Putting a new twist on Photoshop
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Visual data insights using SAS ODS graphicsa guide to communication-effective data visualization /
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Beginner's guide to Unity Shader Graphcreate immersive game worlds using Unity's Shader tool /
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Creating infographics with Adobe Illustrator.Volume 3,Interactive infographics and the creative cloud
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