Video games - Programming.
Overview
Works: | 23 works in 23 publications in 23 languages |
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Titles
Developing turn-based multiplayer gameswith GameMaker Studio 2 and NodeJS /
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(Electronic resources)
Moving from Unity to Godotan in-depth handbook to Godot for Unity users /
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(Electronic resources)
Roguelike development with JavaScriptbuild and publish roguelike genre games with JavaScript and Phaser /
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(Electronic resources)
Game development with GameMaker Studio 2make your own games with GameMaker language /
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(Electronic resources)
How to make a gamego from idea to publication avoiding the common pitfalls along the way /
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(Electronic resources)
Advanced unity game developmentbuild professional games with Unity, C#, and Visual studio /
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(Electronic resources)
Exploring game mechanicsprinciples and techniques to make fun, engaging games /
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(Electronic resources)
Introduction to Unity ML-Agentsunderstand the interplay of neural networks and simulation space using the Unity ML-Agents Package /
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(Electronic resources)
Programming techniques using Pythonhave fun and play with basic and advanced core Python /
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(Electronic resources)
Introduction to Java through game developmentlearn Java programming skills by working with video games /
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(Electronic resources)
Software engineering for games in serious contextstheories, methods, tools, and experiences /
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(Electronic resources)
Beginner's guide to Unity Shader Graphcreate immersive game worlds using Unity's Shader tool /
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(Electronic resources)
Accelerating Unity through automationpower up your Unity workflow by offloading intensive tasks /
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(Electronic resources)
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