Computer animation.
Overview
Works: | 128 works in 23 publications in 23 languages |
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Titles
Character animation in 3D :use traditional drawing techniques to produce stunning CGI animation /
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Motion design :moving graphics for television, music video, cinema, and digital interfaces /
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Understanding Macromedia Flash 8 ActionScript 2basic techniques for creatives /
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(Electronic resources)
Essential lightwave 3D 8the fastest and easiest way to master lightwave /
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(Language materials, printed)
Essential lightwave v9the fastest and easiest way to master LightWave 3D /
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(Language materials, printed)
3ds Max modeling for gamesinsider's guide to game character, vehicle, and environment modeling /
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(Electronic resources)
Animating with Blenderhow to create short animations from start to finish /
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(Electronic resources)
Character modeling with Maya and ZBrushprofessional polygonal modeling techniques /
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(Electronic resources)
Hands-on guide to creating Flash advertisingfrom concept to tracking--microsites, video ads, and more /
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(Electronic resources)
Deconstructing the Elements with 3ds maxcreate natural fire, earth, air and water without plug-ins /
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(Electronic resources)
Flash XML applicationsuse AS2 and AS3 to create photo galleries, menus, and databases /
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(Electronic resources)
Game art completeall-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques /
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Real-world Flash game developmenthow to follow best practices and keep your sanity /
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(Electronic resources)
The social life of avatars :presence and interaction in shared virtual environments /
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(Language materials, printed)
Artificial animals for computer animationbiomechanics, locomotion, perception, and behavior /
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(Electronic resources)
The essential guide to Flash gamesbuilding interactive entertainment with ActionScript 3.0 /
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(Electronic resources)
The algorithms and principles of non-photorealistic graphicsartistic rendering and cartoon animation /
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(Electronic resources)
3D art essentials :the fundamentals of 3D modeling, texturing, and animation /
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(Language materials, printed)
3D automotive modelingan insider's guide to 3D car modeling and design for games and film /
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(Electronic resources)
Flash cinematic techniquesenhancing animated shorts and interactive storytelling /
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(Electronic resources)
Flash advertisingflash platform development of microsites, advergames, and branded applications /
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(Electronic resources)
The essential guide to physics for flash games, animation, and simulations
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Blender compositing and post processing :learn the techniques required to create believable and stunning visuals with Blender Compositor /
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(Language materials, printed)
Mastering adobe cptivate 7 :create interactive SCORM-compliant demonstrations, simulations, and quizzes with Captivate 7 /
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(Language materials, printed)
Beginning Adobe Animate CClearn to efficiently create and deploy animated and interactive content /
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(Electronic resources)
After effects and Cinema 4D lite3D motion graphics and visual effects using CINEWARE /
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(Electronic resources)
Digital mayhem 3D landscape techniqueswhere inspiration, techniques and digital art meet /
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(Electronic resources)
Character rigging and advanced animationbring your character to life using Autodesk 3ds Max /
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(Electronic resources)
Learning from animations in science educationinnovating in semiotic and educational research /
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(Electronic resources)
Immersive 3D design visualizationwith Autodesk Maya and Unreal Engine 4 /
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(Electronic resources)
Beginning 3D game assets development pipelinelearn to integrate from Maya to Unity /
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(Electronic resources)
Beginning VFX with Autodesk Mayacreate industry-standard visual effects from scratch /
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(Electronic resources)
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