Computer games - Design.
Overview
| Works: | 79 works in 38 publications in 38 languages | |
|---|---|---|
Titles
Game design workshop :designing, prototyping, and playtesting games /
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(Language materials, printed)
Game design workshopa playcentric approach to creating innovative games /
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(Electronic resources)
3ds Max modeling for gamesinsider's guide to game character, vehicle, and environment modeling /
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(Electronic resources)
Game art completeall-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques /
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(Electronic resources)
Windows mobile game developmentBuilding Games for the Windows Phone and Other Mobile Devices /
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(Electronic resources)
3D automotive modelingan insider's guide to 3D car modeling and design for games and film /
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(Electronic resources)
End-to-end game developmentcreating independent serious games and simulations from start to finish /
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(Electronic resources)
Algorithmic and architectural gaming designimplementation and development /
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(Electronic resources)
Handbook of research on serious games as educational, business and research tools
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(Electronic resources)
New pedagogical approaches in game enhanced learningcurriculum integration /
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(Electronic resources)
NGUI for Unity :master NGUI components swiftly, and employ them to create a thrilling, action-packed 2D sci-fi game /
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(Language materials, printed)
Fusion of smart, multimedia and computer gaming technologiesresearch, systems and perspectives /
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(Electronic resources)
Build your own 2D game engine and create great web gamesusing HTML5, JavaScript, and WebGL /
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(Electronic resources)
Lean game developmentapply lean frameworks to the process of game development /
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(Electronic resources)
Cross over to HTML5 game developmentuse your programming experience to create mobile games /
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(Electronic resources)
Introducing JavaScript game developmentbuild a 2D game from the ground up /
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(Electronic resources)
Physically based shader development for Unity 2017Develop Custom Lighting Systems /
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(Electronic resources)
Game design workshopa playcentric approach to creating innovative games /
by:
(Electronic resources)
Introduction to video game engine developmentlearn to design, implement, and use a cross-platform 2D game engine /
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(Electronic resources)
Build your own 2D game engine and create great web gamesusing HTML5, JavaScript, and WebGL2 /
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(Electronic resources)
Game development with MonoGamebuild a 2D game using your own reusable and performant game engine /
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(Electronic resources)
Exploring game mechanicsprinciples and techniques to make fun, engaging games /
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(Electronic resources)
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