Computer graphics.
Overview
Works: | 323 works in 151 publications in 151 languages |
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Titles
A simplified approach to image processing :classical and modern techniques in C /
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LabVIEW graphical programming :practical applications in instrumentation and control /
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The AutoCAD book :drawing, modeling, and applications, including release 13 /
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OpenGL programming guide :the official guide to learning OpenGL, version 1.2 /
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In introduction to ACE 5.1 with AutoCAD Release 14 for Windows NT and Windows 95 /
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Beyond the third dimension :geometry, computer graphics, and higher dimensions /
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Computer visualization :graphics techniques for scientific and engineering analysis /
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The Photoshop plug-ins book :category listings, instructions & examples /
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Scientific visualization :the visual extraction of knowledge from data /
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AutoCAD 2006 instructor :a student guide to complete coverage of AutoCAD's commands and features /
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Visual statistics :seeing data with dynamic interactive graphics /
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The Photoshop and painter artist tablet book :creative techniques in digital painting /
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Interactive and Dynamic Graphics for Data Analysis :with R and GGobi /
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Hot-wiring your creative processstrategies for print and new media designers /
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Essential lightwave 3D 8the fastest and easiest way to master lightwave /
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Essential lightwave v9the fastest and easiest way to master LightWave 3D /
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Computer graphics :programming in OpenGL for visual communication /
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Dynamic digital pepresentations in architecture :visions in motion /
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Digital collage and paintingusing Photoshop and Painter to create fine art /
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Game design workshopa playcentric approach to creating innovative games /
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3D game engine designa practical approach to real-time computer graphics /
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3ds Max modeling for gamesinsider's guide to game character, vehicle, and environment modeling /
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Adobe Photoshop CS3 for photographersa professional image editor's guide to the creative use of Photoshop for the Macintosh and PC /
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Animating with Blenderhow to create short animations from start to finish /
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Game art completeall-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques /
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Symbol spotting in digital librariesfocused retrieval over graphic-rich document collections /
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The algorithms and principles of non-photorealistic graphicsartistic rendering and cartoon animation /
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3D art essentials :the fundamentals of 3D modeling, texturing, and animation /
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100% Photoshopcreating stunning illustrations without using any photographs /
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3D automotive modelingan insider's guide to 3D car modeling and design for games and film /
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Creative Photoshopdigital illustration and art techniques covering Photoshop CS3 /
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Creative Suite 3 integrationPhotoshop, Illustrator, InDesign, Dreamweaver, Flash Pro, Acrobat, Bridge and Version Cue /
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Digital sculpting with Mudboxessential tools and techniques for artists /
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Point cloud :3D scanner, computer-aided design, metrology, mass customization, triangle mesh, NURBS /
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Interactive 3D multimedia contentmodels for creation, management, search and presentation /
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Innovative design and creation of visual interfacesadvancements and trends /
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Light & skin interactionssimulations for computer graphics applications /
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Direct3D rendering cookbook :50 practical recipes to guide you through the advanced rendering techniques in Direct3D to help bring your 3D graphics project to life /
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Blender compositing and post processing :learn the techniques required to create believable and stunning visuals with Blender Compositor /
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LabVIEW graphical programming cookbook :69 recipes to help you build, debug, and deploy modular applications using LabVIEW /
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Manga studio 5 beginner's guide :an extensive and fun guide to let your imagination loose using manga studio 5 /
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Augmented reality artfrom an emerging technology to a novel creative medium /
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Transactions on computational science XXIIIspecial issue on cyberworlds /
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Computer-assisted and robotic endoscopyFirst International Workshop, CARE 2014, Held in Conjunction with MICCAI 2014, Boston, MA, USA, September 18, 2014 : revised selected papers /
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High-performance deformable image registration algorithms for manycore processors
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Advances in visual computing10th International Symposium, ISVC 2014, Las Vegas, NV, USA, December 8-10, 2014 : proceedings.Part I /
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Advances in visual computing10th International Symposium, ISVC 2014, Las Vegas, NV, USA, December 8-10, 2014 : proceedings.Part II /
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Visio services quick guideusing Visio with Sharepoint 2013 and Office 365 /
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Computer and computing technologies in agriculture VIII8th IFIP WG 5.14 International Conference, CCTA 2014, Beijing, China, September 16-19, 2014 : revised selected papers /
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ICTs for improving patients rehabilitation research techniquesSecond International Workshop, REHAB 2014, Oldenburg, Germany, May 20-23, 2014 : revised selected papers /
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Pattern recognition37th German Conference, GCPR 2015, Aachen, Germany, October 7-10, 2015 : proceedings /
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Geometric science of informationsecond International Conference, GSI 2015, Palaiseau, France, October 28-30, 2015 : proceedings /
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Knowledge science, engineering and management8th International Conference, KSEM 2015, Chongqing, China, October 28-30, 2015 : proceedings /
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Advances in visual informatics4th International Visual Informatics Conference, IVIC 2015, Bangi, Malaysia, November 17-19, 2015 : proceedings /
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Advances in artificial intelligence and soft computing14th Mexican International Conference on Artificial Intelligence, MICAI 2015, Cuernavaca, Morelos, Mexico, October 25-31, 2015 : proceedings.Part I /
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Advances in artificial intelligence and its applications14th Mexican International Conference on Artificial Intelligence, MICAI 2015, Cuernavaca, Morelos, Mexico, October 25-31, 2015 : proceedings.Part II /
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Algorithms and computation26th International Symposium, ISAAC 2015, Nagoya, Japan, December 9-11, 2015 : proceedings /
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Analysis of images, social networks and texts4th International Conference, AIST 2015, Yekaterinburg, Russia, April 9-11, 2015 : revised selected papers /
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Technological innovation for cyber-physical systems7th IFIP WG 5.5/SOCOLNET Advanced Doctoral Conference on Computing, Electrical and Industrial Systems, DoCEIS 2016, Costa de Caparica, Portugal, April 11-13, 2016 : proceedings /
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Time-of-flight and structured light depth camerastechnology and applications /
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HCI International 2016 - Posters' extended abstracts18th International Conference, HCI International 2016 Toronto, Canada, July 17-22, 2016 : proceedings.Part II /
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HCI International 2016 - Posters' extended abstracts18th International Conference, HCI International 2016, Toronto, Canada, July 17-22, 2016 : proceedings.Part I /
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Data fluencyempowering your organization with effective data communication /
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Signage and wayfinding designa complete guide to creating environmental graphic design systems /
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Storytelling with dataa data visualization guide for business professionals /
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Adobe Photoshop Elements in one hour :versions 8 & 9 [for] Windows & Macintosh /
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Digital heritageprogress in cultural heritage: documentation, preservation, and protection : 6th International Conference, EuroMed 2016, Nicosia, Cyprus, October 31 - November 5, 2016 : proceedings.Part I /
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Digital heritageprogress in cultural heritage: documentation, preservation, and protection : 6th International Conference, EuroMed 2016, Nicosia, Cyprus, October 31 - November 5, 2016 : proceedings.Part II /
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Discrete and computational geometry and graphs18th Japan Conference, JCDCGG 2015, Kyoto, Japan, September 14-16, 2015 : revised selected papers /
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Advances in visual computing12th International Symposium, ISVC 2016, Las Vegas, NV, USA, December 12-14, 2016 : proceedings.Part II /
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Using R and RStudio for data management, statistical analysis, and graphics
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Audio visualization using ThMADrealtime graphics rendering for Ubuntu Linux /
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Augmented reality artfrom an emerging technology to a novel creative medium /
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Image quality assessment of computer-generated imagesbased on machine learning and soft computing /
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Advanced audio visualization using ThMADcreating amazing graphics with open source software /
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Clinical rehabilitation experience utilizing serious gamesrehabilitation technology and a technical concept for health data collection /
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Designing immersive video games using 3DUI technologiesimproving the gamer's user experience /
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HCI International 2018 - Posters' extended abstracts20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018 : proceedings.Part I /
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Graphics and multimedia for the web with Adobe Creative Cloudnavigating the Adobe software landscape /
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Geometric algebra applications.Vol. I,Computer vision, graphics and neurocomputing
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Technological innovation for smart systems8th IFIP WG 5.5/SOCOLNET Advanced Doctoral Conference on Computing, Electrical and Industrial Systems, DoCEIS 2017, Costa de Caparica, Portugal, May 3-5, 2017 : proceedings /
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Virtual, augmented and mixed reality9th International Conference, VAMR 2017, held as part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017 : proceedings /
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The digital Renaissanceclassic painting techniques in Painter and Photoshop /
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Beginning PBR texturinglearn physically based rendering with allegorithmic's substance painter /
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Game design workshopa playcentric approach to creating innovative games /
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Immersive 3D design visualizationwith Autodesk Maya and Unreal Engine 4 /
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Coding artthe four steps to creative programming with the processing language /
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Multi-platform graphics programming with Kivybasic analytical programming for 2D, 3D, and stereoscopic design /
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Generating a new realityfrom autoencoders and adversarial networks to deepfakes /
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Beginning Windows mixed reality programmingfor HoloLens and mixed reality headsets /
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Practical Paint.NETthe powerful no-cost image editor for Microsoft Windows /
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Accurate layer selections using Photoshop's selection toolsuse Photoshop and Illustrator to refine your artwork /
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Beginning VFX with Autodesk Mayacreate industry-standard visual effects from scratch /
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Augmented reality artfrom an emerging technology to a novel creative medium /
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Introduction to Blender 3.0learn organic and architectural modeling, lighting, materials, painting, rendering, and compositing with Blender /
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Building quality shaders for Unity®using shader graphs and HLSL shaders /
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Perspective warps and distorts with Adobe Tools.Putting a new twist on illustratorVolume 2 :
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Perspective warps and distorts with Adobe tools.Volume 1,Putting a new twist on Photoshop
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Visual data insights using SAS ODS graphicsa guide to communication-effective data visualization /
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Beginner's guide to Unity Shader Graphcreate immersive game worlds using Unity's Shader tool /
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Creating infographics with Adobe Illustrator.Volume 3,Interactive infographics and the creative cloud
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Creating infographics with Adobe Illustrator.Volume 1,Learn the basics and design your first infographic
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